![]() In general, to finely manage your movement, you must tap small "face" buttons on the PlayStation Move wand to turn in 45-degree "snap" increments, or spin around entirely if you've blasted too far. ![]() The game allows you to dash laterally, but this move is meager, perhaps due to that kind of motion typically triggering motion sickness within VR. ![]() First is the lack of easy lateral movement. Now that I have the final game, however, I can't get through the prologue mission without noticing a few quirks. The opening prologue tutorial is the same as that demo, and at first blush, it's a treat to fly through, thanks to this palm-aiming system working as a smooth, not-too-disorienting way to blast through a mostly straightforward flight path. Further Reading Iron Man VR preview makes me want to put on nerdy headgear again
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